Karen

Final render of the practice character for this minor

Final render of the practice character for this minor

Progress on clothing made using marvelous designer and zbrush

Progress on clothing made using marvelous designer and zbrush

Initial sculpt of body

Initial sculpt of body

Retopologized body

Retopologized body

Rig of body with clothing

Rig of body with clothing

Testing rig

Testing rig

This is a project for my minor where I wanted to go through the full workflow of creating a game character. This character is made for practice before I make a more high quality character. I wanted to identify all the problems that could arise while working on character development and avoid them in my final work. I sculpted this character from scratch using reference images and used marvelous designer to create the clothing. It was my first time using marvelous designer hence the simple design. I used the blender hair system to create her hair. I retopologized the body in Maya keeping the edge flow as clean as possible. I did the same for the clothing. I then UV mapped and textured the character in Substance Painter.

Date
November 17, 2020